The layout is fairly simple. Both teams start off in their own camps. The defensive team has teleporters to all the important sections of the map, so they can get there quickly. The offensive team has to battle their way through to all the important sections, of course. There are actually objectives available when you hit F3, which is something that I've found some assault maps lack. Neither assault nor defense are too difficult, unlike most maps where the defenders have a distinct advantage. It's pretty straightforward - get to each objective and blow it up.