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Flip (9/21/2009 - version 1.0.3) |
| Awfully difficult and way too complex.
Gives me a headache!
Stick with the original. Much funner. |
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Tony (4/12/2008 - version 1.0.3) |
| Time Pilot on steroids (plus a few Psychedelics) - great graphics and gameplay. 32 Levels to explore. What's not to love? |
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Eric (7/7/2006 - version 1.0.3) |
| Very hard levels.
Bad things like flipping plane at edge of map and running it into boss.
Carrier won't always accept the plane.
Takes too long. |
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FV Hip (6/30/2006 - version 1.0.3) |
| Hi guys,
To anyone haveing problems with the game not starting up. It's because the game is trying to read your display. If you hold down option when starting the game, you can set your resolution.
The newest version of the demo does this for you. |
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Charles (6/29/2006 - version 1.0.3) |
| I have the same as The Reviewer (1.8 Dual G5) and it ain't working. And my download was corrupted..
??? WHA ???
Three sticks for annoyingness.. |
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Finally a good game (6/28/2006 - version 1.0.3) |
| The only reason why I don't give it a 5 is because the installation on my Powerbook G4 1.67 GhZ was a pain. It downloaded ok, it installed and then the game wouldn't start, so I contacted their tech and got a reply within half a day and problem solved!
Now, the game is a lot of fun and it does not get repetitive as you get new places and kind of want to keep the old ones too, you can add a funny pic of yourself and add it in the pilot rooster. |
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CW (6/23/2006 - version 1.0.1) |
| Running on a Dual G5 1.8 with no problem. Very smooth and entertaining. I'm a bit biased, as Time Pilot was one of my favorite arcade games but I think it is safe to say this is a quality piece of software. |
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Me (6/22/2006 - version 1.0.1) |
| It isn't that great at all, compared to it's predecessor. As a game? Yeah, it's pretty awesome. |
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THE_REVIEWER (6/22/2006 - version 1.0) |
| Wingnuts 2 1.0.1 doesn't start on my 1.8GHz G5. And it appears I'm not the only G5 user with this problem. Freeverse, you got lame at beta testing. |
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C14ru5 (6/16/2006 - version 1.0) |
| A dilemma: Should I compare this to its predecessor? I have decided to do so. The reason: Why remove/fix what isn't broken?
Pros: All NEW features in Wingnuts 2 are appreciated, and work well
Cons: Why are there suddenly world edges? Why is there a significant, arbitrary lag when I try to circle-strafe? Come on! It worked perfectly in Wingnuts! |
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